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q : quartz-dev@lists.apple.com 10 December 2005 • 12:49AM -0500

Re: QuickTime, Core Video, OpenGL and rendering frames outside display link callback
by David Nolen

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Many thanks for the clarification.  Wasn't sure why this was being
done in the example code so I didn't handle things this way.

David

On 12/9/05, Frank Doepke <fdoepke@appl...> wrote:
> Quite the opposite - you need to do your rendering in the callback so that
> the display link can adjust the framerate, if your rendering takes more than
> one VBL
>
> Frank
>
>
> On Dec 8, 2005, at 9:45 PM, David Nolen wrote:
>
>
> You should not be doing any rendering inside of the CVDisplayLink
>
> callback, I don't think- you should just be updating your
>
> CVImageBufferRef from your texture context (QTVisualContextRef).
>
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