Can you try the 280 drivers on the 330m? That is what I am using currently
that causes the issue (will have to try the older drivers later this week to
see if that fixes the issue). Will also try some of your custom options
Yes I am sure the 3D drivers are working and are installed properly -
Starcraft 2 works A-OK.
On Wed, Aug 10, 2011 at 6:27 PM, Carsten Haitzler <raster@rast...>wrote:
> On Wed, 10 Aug 2011 13:59:24 -0500 Jeff Hoogland <JeffHoogland@Linu...>
> > Hey All,
> > So on my sony laptop that has an nvidia 330m cannot use compositing in
> > OpenGL mode. 3D applications work fine, but when telling compositing to
> > OpenGL all I get is white rectangle in the upper right hand corner of my
> > screen.
> > The exact same xserver/package versions and nvidia driver versions work
> > with opengl compositing on my 260m nvidia card.
> > Any ideas?
> have you tweaked the driver in any way? (options)? smells of a driver bug
> to me
> - but the first one i've seen on nvidia like this. are you SURE its using
> nvidia and not nouveau? working fine for me on:
> GTS 450 (GF116)
> GT 330M (GT216)
> both use:
> NVIDIA GLX Module 270.41.06 Mon Apr 18 15:10:15 PDT 2011
> VIDIA dlloader X Driver 270.41.06 Mon Apr 18 14:55:25 PDT 2011
> i happen to tweak my nvidia drivers a bit. the 330M on the vaio i had to
> fix to
> make sure the display works at all with a customedid - nothing to do with
> compositing. this was just getting display up at all with the nvidia driver
> (sony did something odd on this machine). other than that though my options
> Option "NoLogo" "True"
> Option "XvMCUsesTextures" "True"
> Option "AllowGLXWithComposite" "True"
> Option "Coolbits" "7"
> Option "TripleBuffer" "True"
> Option "UseEvents" "True"
> Option "OnDemandVBlankInterrupts" "True"
> (same on both boxes - with the desktop also having some twinview setup
> ------------- Codito, ergo sum - "I code, therefore I am" --------------
> The Rasterman (Carsten Haitzler) raster@rast... >